Other than that, use Intimidate whenever it's up (as well as Feign Death), and once he's at around 1/5 health, turn on Rapid Fire (Blood Fury as well if you're an orc) and Aspect of the Hawk, then finish him as fast as you can.About This Game Age of Wonders III is the long anticipated sequel to the award-winning strategy series. In the end, it may depend on whether or not your Feign Death works. If you pull too much, maybe a frost trap or freezing trap will help your pet regrab aggro. I personally used some engineer stuff (Harvest bot, dynamite near the end). If you aren't lucky, then immediately drop all attacks and spells and hope it works out. If you are lucky and Feign Death works, just continue to attack him with Aspect of the Viper on and it shouldn't be too tough. Feign Death once your aggro is about 3/4 of your pet's - this is the luck part. Heal your pet only when he reaches 50% or lower, because even your mend pet spell can overpull aggro on this fight. If you have a turtle, use shell shield before healing him. Have your pet Intimidate him ASAP, because aggro will be a real problem on this fight. Hit him with a sting of your choice (I chose serpent) and immediately turn off autoshoot. Turn on Aspect of the Beast to let your pet get as much aggro as possible. Bring them back to the tower and hit them with what you have - this'll be a little tough. Then, use eyes of the beast to pull both of the mobs in Mug'Thols room (don't go inside, just stand near the doorway until one aggros and they both will). Kill the mob there, then the mob inside the first door in the hallway outside the tower. Firstly you'll need Omen Threat Meter, but most hunters will have that anyways since it's so useful.ĭie in a place in which you can res so you are up the first staircase in one of the towers. Comment by 258919Difficult to solo as a level 35 BM hunter, with a good bit of BoA gear.Īfter many, many deaths I got my plan.
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